Hey all, my friend made a mod for Tabletop Simulator that allows you to play the mini-game Seven Hearts from "The Legend of Heroes: Trails through Daybreak II" by Falcom.
Well, it’s that time of the week where I share a roundup of all the interesting things I have spotted in gaming news. There’s a big variety this week, with a fair section of Nintendo Switch news, some GOG, some Steam Deck, Linux and just gaming in general.
I finished the Dark Brotherhood quest today in Oblivion and finally went back to the Main Story. I'm not a big magic guy so i figured i'd save the Mage's guild for the post game. I went ahead into the Shrine for the Main story to get the Amulet. In the room above i got to pull of some sick stealth archer maneuvers too and took down everyone before they attacked me. I even stunned the main guy there for a few seconds.
Given how little libraries advertise, this is something that I found recently. Like many, I missed being able to easily/quickly rent games via Blockbuster. But, it turns out many librarians keep up with modern preferences and keep quite a few games for checkout. Even when the one closest library doesn't have something I want, it's often available in the others on the network.
the new vine swinging and climbable trees gives the game's combat in forests a lot more depth than it had. I'm just sad nobody is playing the primitive mode now, since it would have been perfect for the jungles
I got back to Oblivion's Remaster today and did the entire Dark Brotherhood quest. Or at least i thought i did. What i didn't end up realizing was that what i thought was the end of the quest wasn't the end. I have a whole 3 more ranks left after i kill the Dark brotherhood. When i did my unfinished playthrough when i was way younger i don't think i finished this quest because i'd feel bad killing them (ironic, a killer having a conscious). Anyways, when i was going to that point in the quest, i stopped and thought "Wait, these guys are all killers" and i felt less bad. Especially after a line from one of the NPCs where he was proud for killing a 6 year old.
Today I'm going to be looking at the demo for an upcoming narrative-driven simulation game that looks like a lot of fun! It's called inKonbini: One Store. Many Stories. This demo is free on Steam, so feel free to check it out for yourself.
Given the big swathe of posts about bad behavior from big companies, I figure we could counterbalance that with some positivity about stuff the smaller guys made that often costs us less too.
Just finished the Run This Town quest in Cyberpunk 2077 and the VAs for Aguilar nailed it. They both have that perfect mix of smooth and threatening. I'm sad that the character is only available for that one mission. Really wish they were around more or were an option to voice V.
A second-hand Zelda cartridge. A cryptic forum thread. A generation of frightened children. This is the story of Ben Drowned – the internet's most infamous video game ghost.
Hope: A Sky Full of Ghosts is a sci-fi point-and-click adventure where you, as Agatha Hope, captain a disjointed crew on a stolen spaceship. Your goal? Escaping the corporate tyranny on Earth.
We've all played them. Backtracking, not knowing where to go. Going back and forth. Name some of these games from your memory.
I'll start: Final Fantasy XIII-2, RE1
Today's game is some more REPO. There's a new Beta apparently and some friends were asking me to play with them. One new feature i think is new is that the Uranium stuff actually hurts you. We found this out the hard way after one of our friends dropped one on a bed and accidentally killed themselves.
At least in my perception the initial reactions to Marathon are overwhelmingly bad and for Arc Raiders overwhelmingly good
Im genuinely interested in what key differences these two extractor shooters bear to spark such a delta since I like to talk about game design specifics.
Today's screenshot is some more Oblivion. I finished the Arena Questline today and spent all day doing it. I did the quest for the Grand Champion, completely forgetting it makes him throw the match and now i feel a little bad for the guy. I was just trying to help.
I have an idea for a game: It's the usual "a princess is kidnapped by a dragon and a brave knight is on a quest to rescue her" story. But you (the player) plays as the princess, who is somehow helping the knight on his quest.
Today's game is some more of the Oblivion Remaster. I went ahead and finally put the Arena quest on hold for a minute to finally go help close the first Oblivion Gate.
The trailblazing video game website Giant Bomb has faced significant staff departures, as owner Fandom claims the brand will undergo “strategic reset and realignment”.
By "girly" games I mean : games that have a soft/pink color scheme. About slice of life (preferably with romance elements), and non-violent with no/minimal combat.
Inviting the community to share their experience with the game so far. A bit of mutual aid in the lemmy gaming sphere. Don't be shy about creating your own "Bugs, Glitches, and Fixes" thread about the games you enjoy.
My SO and I have been having a lot of fun playing co-op games on the Steam Deck connected to the TV. We recently finished Split Fiction and I'm looking for the next cool experience to try out. We enjoy casual co-op games, nothing too hard or violent. EDIT: pixel art is apparently a big turnoff for her so that's out as well.
Today's game is the Oblivion Remaster. I picked it up yesterday and let it install while i slept since it was an 8 hour install for me. My first impressions are that it's a really faithful remaster. And i don't mean the Gameplay either, though the tech behind it is interesting to me due to the og code being underneath. The art style is what I'd imagine oblivion looking like if made with modern tools, minus the saturation being cranked up to 10 in the original and a few graphical discrepancies I've seen online such as the Night Mother's two new children. I have one complaint so far personally and that is that they gave Glarthir a beard, which i'm not a fan of. That's more of a personal complaint though.
Today's game is Halo MCC. I picked up the Oblivion Remaster today and another game i heard about called "The Quiet Man". Reviews are bad, but it was $2 and i'd be lying if the concept didn't seem a little interesting to me. I had anticipated Oblivion to be done today but it's way larger than i was expecting. I'm trying to avoid reading about the opinion of the game until i've gotten to sink a few hours in for myself, but i have heard that the Game uses compression so i'm curious what takes up all that space.
I’m here for another little post to share the interesting things I’ve spotted in gaming! Be it Steam Deck, Linux, general gaming or probably-not-relevant-at-all! And I know, it’s been 2 days since my last of these posts:
Seems like a goldmine of content for them to work on for the next decade+. Plenty of people will never experience these worlds or stories due to the turn-based combat, so giving them the Remake treatment could be the only way an audience ever finds them.
Last few years I’ve been excitedly waiting for sequels from several small-to-medium sized studios that made highly acclaimed original games—I’m talking about Cities: Skylines, Kerbal Space Program, Planet Coaster, Frostpunk, etc.—yet each sequel was very poorly received to the point I wasn’t willing to risk my money buying it. Why do you think this happens when these developers already had a winning formula?
A solo developer from Koream here. Just finished English version of role playing game as a web/app game - kicking out unreasonable AI customers in real-time chat. I'd be truly grateful if you checked it out and would love to hear any thoughts or ideas you might have!
https://jinsang.app/en/
I've been playing through the Borderlands games for the first time lately and really enjoying them. I should be through the Pre-Sequel and 3 by then. Also, there's probably something we can infer about the GTA 6 release date from this, given the leak that Mafia: The Old Country comes out August 8th.
Today's game is Assassin's Creed Shadows. I finished the main story today and i was expecting to be done today. I got sidetracked though after i found this interesting quest where i'm hunting Yokai. I plan on playing through it tomorrow, so today may be the last screenshot from the game, don't be surprised if tomorrow you see this game one last time though.
[ Spaceship ] Major update: general Bug fixes, improved Stage & GFX, new BG GFX: Infinite Cosmic Space String v2, new GFX: Nebula, new GFX: procedurally generated Platform, 1x new weapon, faster rendering, Shader GFX.
Today's game is Assassin's Creed Shadows. I finally finished up Act 2 today, and i'm pretty sure i'm close to finished with Act 3. The above screenshot i got in a sidequest for Naoe where she goes through her heritage and discovers the past of the brotherhood, and i get some sick ass robes that i'm like 90% sure is inspired by Ezio. This is all essential stuff for Act 3 as far as i understand. I feel like it would have been better interspersed with Act 2 to help with the monotony, but it was still a cool moment. Especially because i had some fears that the Assassin Brotherhood plot line was being dropped to the side.